There is now some small attempt at prioritisation in this file, higher priority stuff should be at the top of the file, lower priority at the bottom. It is currently only vaguely correct.

	-- When too much on-screen at once, jerky and leaves glitches
			behind from lost updates

	-- Network play

	-- Fix Lazers and Shaped Charges, they seem to require too great an
		accuracy to get a hit (anakimana)

	-- Better weapon selection navigation (possibly inventory screen)

	-- Hall of fame

	-- Be able to extend a game by adding extra rounds
		(garfield79@users.sourceforge.net)

	-- Being able to modify tank appearance (anakimana)

	-- A device for reducing the chances of a 'disaster' hitting your
		tanks (a Quantum Selection device?) (Bharat Dhareshwar)

	-- A device that slowly repairs damage to tanks, adding a few
		points every turn (vossman77)

	-- A Sonic Boom device that doesn't do much damage but gets everything
		on screen. I think primarily this should have very nice
		effects

	-- Armour piercing shells (Patrick Bogen)

	-- A tournament mode to play more than 10 players, with elimination
		rounds and the like (Bharat Dhareshwar)

	-- High voltage missiles (discharge on impact or when within range)
		(Bharat Dhareshwar)

	-- Flash Flood of some description (Bharat Dhareshwar)

	-- Tornadoes (pick up tanks and objects) (Bharat Dhareshwar)

	-- Volcanoes (magma comes up from bottom of screen to surface)

	-- Cryo Bomb (freeze tank for a couple of turns) (Bharat Dhareshwar)

	-- Oil to cause tank slippage? (Bharat Dhareshwar)

	-- Dirt Bomb Asteroids (Bharat Dhareshwar)
		Perhaps garbage dumps in a decaying orbit? (no pun intended)

	-- Another level of armour improvement

	-- Confusion Bombs (Drugs, gas etc?) (Bharat Dhareshwar)

	-- Alien B-movie plants which smash tanks

	-- Not so useful items that are silly but fun (Bharat Dhareshwar)

	-- Multicoloured funky bomblets

	-- More interesting tank deaths

	-- Multiple tanks per player

	-- Escape from buying page

	-- Automatic change of weapon when 'empty' (flashing icon or something)

	-- Save games between rounds (garfield79@users.sourceforge.net)

	-- Improve menu display (including menu title
		and bigger variable slots).

	-- Flames.

	-- Finish Implementing Fog.

	-- One or two new shield types.

	-- Possibly a controlled teleport.

	-- Scrolling playing area would be nice, bigger than screen-size.

	-- Better shield animations.

	-- Implement learning in AI players (preferences change based on successes and failures).

	-- Being able to move the tanks (buy fuel?), take into account damage
		caused to other tanks, distance moved, gradients, effect of
		falling while moving.

	-- Team option (multiple tanks per player, or players grouped?)

	-- Skinnable (Martin Bateman)
