The roadmap for ClanLib is something like this:

ClanLib 1:
----------
0.5.4: 
- Minor bug-fixes.
- GUI event fixes.
- GUI focus fixes.
- Remove all memory leaks from GUI.

0.6.0: Stable
- This is stable 0.5.x

0.6.1: More stable
- Fix any install/configure/small bugs found in 0.6.0

0.6.2: Stablest
- Apply any late-coming patches from distros

0.7.0: Havoc
- Include ClanNetwork2
- Implement CL_BrowseMaster, CL_BrowseClient, CL_BrowseServer.
- Rewrite hierarchy handling; enabling treeviews, menues etc.
  (This will also affect the .gui format)
- Finish up all the common controls in GUI.

0.8.0: Resource polishing
- Make sure resource management is consistant everywhere in clanlib.
- Clearify the resource type implementation precedure, so people will find
  it easier to create their own resource types.

0.9.0: Stability test, release candidate
- Just make sure things work, then release this one to verify that it indeed
  does work.

1.0.0: Final release ("one small step for mankind, one giant leap for us" release)


ClanLib 2:
----------

Redesign of clanDisplay:
- Go away from the concept 'displaycard' (which directdraw used), and
instead work with windows (which can either be fullscreen or not).
- Perhaps create different surface classes aiming at different goals.
- General cleanup in the implementation.
- Whatever more that can be improved when looking at the display compoment

