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Engine.Engine --+
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GameEngine
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Inherited from Inherited from |
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Layer that will be shown when the
all the resources have been loaded. See Data
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Disconnect a Session param session: Session to disconnect |
Load an SVG drawing synchronously.
@param target: An object that will own the drawing
@param name: The name of the attribute the drawing will be assigned to
@param fileName: The name of the file in the data directory
@param textureSize Either None or (x, y), in which case the file will
be rendered to an x by y texture
@return: L{SvgDrawing} instance
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