irr::scene::CVertexBuffer Member List
This is the complete list of members for
irr::scene::CVertexBuffer, including all inherited members.
| allocated_size() const | irr::scene::CVertexBuffer | [inline, virtual] |
| ChangedID | irr::scene::CVertexBuffer | |
| CVertexBuffer(video::E_VERTEX_TYPE vertexType) | irr::scene::CVertexBuffer | [inline] |
| CVertexBuffer(const IVertexBuffer &VertexBufferCopy) | irr::scene::CVertexBuffer | [inline] |
| drop() const | irr::IReferenceCounted | [inline] |
| getChangedID() const | irr::scene::CVertexBuffer | [inline, virtual] |
| getData() | irr::scene::CVertexBuffer | [inline, virtual] |
| getDebugName() const | irr::IReferenceCounted | [inline] |
| getHardwareMappingHint() const | irr::scene::CVertexBuffer | [inline, virtual] |
| getLast() | irr::scene::CVertexBuffer | [inline, virtual] |
| getReferenceCount() const | irr::IReferenceCounted | [inline] |
| getType() const | irr::scene::CVertexBuffer | [inline, virtual] |
| grab() const | irr::IReferenceCounted | [inline] |
| IReferenceCounted() | irr::IReferenceCounted | [inline] |
| MappingHint | irr::scene::CVertexBuffer | |
| operator[](const u32 index) const | irr::scene::CVertexBuffer | [inline, virtual] |
| pointer() | irr::scene::CVertexBuffer | [inline, virtual] |
| push_back(const video::S3DVertex &element) | irr::scene::CVertexBuffer | [inline, virtual] |
| reallocate(u32 new_size) | irr::scene::CVertexBuffer | [inline, virtual] |
| set_used(u32 usedNow) | irr::scene::CVertexBuffer | [inline, virtual] |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
| setDirty() | irr::scene::CVertexBuffer | [inline, virtual] |
| setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint) | irr::scene::CVertexBuffer | [inline, virtual] |
| setType(video::E_VERTEX_TYPE vertexType) | irr::scene::CVertexBuffer | [inline, virtual] |
| size() const | irr::scene::CVertexBuffer | [inline, virtual] |
| stride() const | irr::scene::CVertexBuffer | [inline, virtual] |
| Vertices | irr::scene::CVertexBuffer | |
| ~CVertexBuffer() | irr::scene::CVertexBuffer | [inline, virtual] |
| ~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |