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#include "aabbox3d.h"#include "IMesh.h"Go to the source code of this file.
Classes | |
| class | irr::scene::IAnimatedMesh |
| Interface for an animated mesh. More... | |
Namespaces | |
| namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
| namespace | irr::scene |
All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... | |
Enumerations | |
| enum | irr::scene::E_ANIMATED_MESH_TYPE { irr::scene::EAMT_UNKNOWN = 0, irr::scene::EAMT_MD2, irr::scene::EAMT_MD3, irr::scene::EAMT_OBJ, irr::scene::EAMT_BSP, irr::scene::EAMT_3DS, irr::scene::EAMT_MY3D, irr::scene::EAMT_LMTS, irr::scene::EAMT_CSM, irr::scene::EAMT_OCT, irr::scene::EAMT_SKINNED } |
Possible types of (animated) meshes. More... | |
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Feb 14 13:06:58 2010 by Doxygen
(1.6.2) |