, including all inherited members.
| AbsoluteTransformation | irr::scene::ISceneNode | [protected] |
| addAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | [inline, virtual] |
| addChild(ISceneNode *child) | irr::scene::ISceneNode | [inline, virtual] |
| Animators | irr::scene::ISceneNode | [protected] |
| AutomaticCullingState | irr::scene::ISceneNode | [protected] |
| Children | irr::scene::ISceneNode | [protected] |
| clone(ISceneNode *newParent=0, ISceneManager *newManager=0) | irr::scene::ISceneNode | [inline, virtual] |
| cloneMembers(ISceneNode *toCopyFrom, ISceneManager *newManager) | irr::scene::ISceneNode | [inline, protected] |
| DebugDataVisible | irr::scene::ISceneNode | [protected] |
| deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0) | irr::scene::ISceneNode | [inline, virtual] |
| drop() const | irr::IReferenceCounted | [inline] |
| getAbsolutePosition() const | irr::scene::ISceneNode | [inline, virtual] |
| getAbsoluteTransformation() const | irr::scene::ISceneNode | [inline, virtual] |
| getAnimators() const | irr::scene::ISceneNode | [inline] |
| getAutomaticCulling() const | irr::scene::ISceneNode | [inline] |
| getBoundingBox() const =0 | irr::scene::ISceneNode | [pure virtual] |
| getChildren() const | irr::scene::ISceneNode | [inline] |
| getDebugName() const | irr::IReferenceCounted | [inline] |
| getID() const | irr::scene::ISceneNode | [inline, virtual] |
| getMaterial(u32 num) | irr::scene::ISceneNode | [inline, virtual] |
| getMaterialCount() const | irr::scene::ISceneNode | [inline, virtual] |
| getName() const | irr::scene::ISceneNode | [inline, virtual] |
| getParent() const | irr::scene::ISceneNode | [inline] |
| getPosition() const | irr::scene::ISceneNode | [inline, virtual] |
| getReferenceCount() const | irr::IReferenceCounted | [inline] |
| getRelativeTransformation() const | irr::scene::ISceneNode | [inline, virtual] |
| getRelativeTransformationMatrix()=0 | irr::scene::IDummyTransformationSceneNode | [pure virtual] |
| getRotation() const | irr::scene::ISceneNode | [inline, virtual] |
| getScale() const | irr::scene::ISceneNode | [inline, virtual] |
| getSceneManager(void) const | irr::scene::ISceneNode | [inline, virtual] |
| getTransformedBoundingBox() const | irr::scene::ISceneNode | [inline, virtual] |
| getTriangleSelector() const | irr::scene::ISceneNode | [inline, virtual] |
| getType() const | irr::scene::ISceneNode | [inline, virtual] |
| grab() const | irr::IReferenceCounted | [inline] |
| ID | irr::scene::ISceneNode | [protected] |
| IDummyTransformationSceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id) | irr::scene::IDummyTransformationSceneNode | [inline] |
| IReferenceCounted() | irr::IReferenceCounted | [inline] |
| ISceneNode(ISceneNode *parent, ISceneManager *mgr, s32 id=-1, const core::vector3df &position=core::vector3df(0, 0, 0), const core::vector3df &rotation=core::vector3df(0, 0, 0), const core::vector3df &scale=core::vector3df(1.0f, 1.0f, 1.0f)) | irr::scene::ISceneNode | [inline] |
| isDebugDataVisible() const | irr::scene::ISceneNode | [inline] |
| IsDebugObject | irr::scene::ISceneNode | [protected] |
| isDebugObject() const | irr::scene::ISceneNode | [inline] |
| isTrulyVisible() const | irr::scene::ISceneNode | [inline, virtual] |
| IsVisible | irr::scene::ISceneNode | [protected] |
| isVisible() const | irr::scene::ISceneNode | [inline, virtual] |
| Name | irr::scene::ISceneNode | [protected] |
| OnAnimate(u32 timeMs) | irr::scene::ISceneNode | [inline, virtual] |
| OnRegisterSceneNode() | irr::scene::ISceneNode | [inline, virtual] |
| Parent | irr::scene::ISceneNode | [protected] |
| RelativeRotation | irr::scene::ISceneNode | [protected] |
| RelativeScale | irr::scene::ISceneNode | [protected] |
| RelativeTranslation | irr::scene::ISceneNode | [protected] |
| remove() | irr::scene::ISceneNode | [inline, virtual] |
| removeAll() | irr::scene::ISceneNode | [inline, virtual] |
| removeAnimator(ISceneNodeAnimator *animator) | irr::scene::ISceneNode | [inline, virtual] |
| removeAnimators() | irr::scene::ISceneNode | [inline, virtual] |
| removeChild(ISceneNode *child) | irr::scene::ISceneNode | [inline, virtual] |
| render()=0 | irr::scene::ISceneNode | [pure virtual] |
| SceneManager | irr::scene::ISceneNode | [protected] |
| serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const | irr::scene::ISceneNode | [inline, virtual] |
| setAutomaticCulling(E_CULLING_TYPE state) | irr::scene::ISceneNode | [inline] |
| setDebugDataVisible(s32 state) | irr::scene::ISceneNode | [inline, virtual] |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
| setID(s32 id) | irr::scene::ISceneNode | [inline, virtual] |
| setIsDebugObject(bool debugObject) | irr::scene::ISceneNode | [inline] |
| setMaterialFlag(video::E_MATERIAL_FLAG flag, bool newvalue) | irr::scene::ISceneNode | [inline] |
| setMaterialTexture(u32 textureLayer, video::ITexture *texture) | irr::scene::ISceneNode | [inline] |
| setMaterialType(video::E_MATERIAL_TYPE newType) | irr::scene::ISceneNode | [inline] |
| setName(const c8 *name) | irr::scene::ISceneNode | [inline, virtual] |
| setName(const core::stringc &name) | irr::scene::ISceneNode | [inline, virtual] |
| setParent(ISceneNode *newParent) | irr::scene::ISceneNode | [inline, virtual] |
| setPosition(const core::vector3df &newpos) | irr::scene::ISceneNode | [inline, virtual] |
| setRotation(const core::vector3df &rotation) | irr::scene::ISceneNode | [inline, virtual] |
| setScale(const core::vector3df &scale) | irr::scene::ISceneNode | [inline, virtual] |
| setSceneManager(ISceneManager *newManager) | irr::scene::ISceneNode | [inline, protected] |
| setTriangleSelector(ITriangleSelector *selector) | irr::scene::ISceneNode | [inline, virtual] |
| setVisible(bool isVisible) | irr::scene::ISceneNode | [inline, virtual] |
| TriangleSelector | irr::scene::ISceneNode | [protected] |
| updateAbsolutePosition() | irr::scene::ISceneNode | [inline, virtual] |
| ~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |
| ~ISceneNode() | irr::scene::ISceneNode | [inline, virtual] |