| Home | Namespaces | Hierarchy | Alphabetical List | Class list | Files | Namespace Members | Class members | File members | Tutorials |
#include "IReferenceCounted.h"#include "irrArray.h"#include "SColor.h"#include "rect.h"Go to the source code of this file.
Classes | |
| class | irr::gui::IGUISpriteBank |
| Sprite bank interface. More... | |
| struct | irr::gui::SGUISprite |
| A sprite composed of several frames. More... | |
| struct | irr::gui::SGUISpriteFrame |
| A single sprite frame. More... | |
Namespaces | |
| namespace | irr |
Everything in the Irrlicht Engine can be found in this namespace. | |
| namespace | irr::gui |
The gui namespace contains useful classes for easy creation of a graphical user interface. | |
| namespace | irr::video |
The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. | |
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Feb 14 13:06:58 2010 by Doxygen
(1.6.2) |