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| clear() | irr::scene::quake3::SVariable | [inline] |
| content | irr::scene::quake3::SVariable | |
| isValid() const | irr::scene::quake3::SVariable | [inline] |
| name | irr::scene::quake3::SVariable | |
| operator<(const SVariable &other) const | irr::scene::quake3::SVariable | [inline] |
| operator==(const SVariable &other) const | irr::scene::quake3::SVariable | [inline] |
| SVariable(const c8 *n, const c8 *c=0) | irr::scene::quake3::SVariable | [inline] |
| ~SVariable() | irr::scene::quake3::SVariable | [inline, virtual] |
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Feb 14 13:07:13 2010 by Doxygen
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