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Interface for writing meshes. More...
#include <IMeshWriter.h>
Public Member Functions | |
| virtual EMESH_WRITER_TYPE | getType () const =0 |
| Get the type of the mesh writer. | |
| virtual bool | writeMesh (io::IWriteFile *file, scene::IMesh *mesh, s32 flags=EMWF_NONE)=0 |
| Write a static mesh. | |
| virtual | ~IMeshWriter () |
| Destructor. | |
Interface for writing meshes.
Definition at line 21 of file IMeshWriter.h.
| virtual irr::scene::IMeshWriter::~IMeshWriter | ( | ) | [inline, virtual] |
Destructor.
Definition at line 26 of file IMeshWriter.h.
| virtual EMESH_WRITER_TYPE irr::scene::IMeshWriter::getType | ( | ) | const [pure virtual] |
Get the type of the mesh writer.
For own implementations, use MAKE_IRR_ID as shown in the EMESH_WRITER_TYPE enumeration to return your own unique mesh type id.
| virtual bool irr::scene::IMeshWriter::writeMesh | ( | io::IWriteFile * | file, | |
| scene::IMesh * | mesh, | |||
| s32 | flags = EMWF_NONE | |||
| ) | [pure virtual] |
Write a static mesh.
| file | File handle to write the mesh to. | |
| mesh | Pointer to mesh to be written. | |
| flags | Optional flags to set properties of the writer. |
| The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Sun Feb 14 13:07:10 2010 by Doxygen
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